Thursday, June 28, 2012


I'm working on a Stratego game for a course on Game Programming. This is what it currently looks like:

The interface and basic controls are coming along nicely, so I will soon be able to direct my attention to the best part: killer AI! And if there's some time left, I have plenty of ideas for changing and extending the rules and possibilities of the classic game.


  1. Make some variations:

  2. The game is won by the first player to capture an enemy flag. You must concede defeat and proclaim your opponent the winner if all of your moveable pieces have been taken away and you are unable to move or attack during a turn.

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  4. Stratego is a game of incomplete information, unlike chess and go, because players cannot see the names of their opponent's pieces up close.

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  6. It provides a comprehensive and insightful analysis of the game Stratego. The author delves into the game's history, mechanics, and strategies, making it an engaging read for both beginners and experienced players. The article's clear explanations and examples contribute to a better understanding of the game, making it a valuable resource for anyone interested in learning or improving their Stratego skills.
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  7. I'm impressed with the progress you've made so far and how it captures the essence of the classic board game. As you continue refining the gameplay and polishing the visuals, I'm sure it will become an engaging and enjoyable experience for players. Keep up the great work! gaming truck rental atlanta