Thursday, June 28, 2012


I'm working on a Stratego game for a course on Game Programming. This is what it currently looks like:

The interface and basic controls are coming along nicely, so I will soon be able to direct my attention to the best part: killer AI! And if there's some time left, I have plenty of ideas for changing and extending the rules and possibilities of the classic game.


  1. Make some variations:

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